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Stripping away the usual and often used formula of the horror-movie genre and instead to formulate a new approach to telling a very old story is partly the strength of ‘Paranormal Activity 2’.
The briefness to explanations of plot to require some concentration because what essentially causes the audience to be scared is that technically some scenes are genuinely very effective and other scenes perhaps not intended to be as hilarious as they appear.
Bad acting affects scariness
Using much the same approach of the masterful ‘Blair Witch Project’ but transferring the project indoors, the entire film does work well enough. It is merely the level of acting that causes the film to not be as truly terrifying as any predecessors.
The project overall is still admirable and there are scenes that are technically extremely well directed and fully impressive, if only because they appear so quickly that to fully understand how they were achieved cinematically can be puzzling.
Bonuses do outweigh the lesser parts
‘Paranormal Activity 2’ does intend to be as dramatic and effective ways to cause digital realism to reveal effects that could not be achieved the same way through traditional cinematic methods.
Overall, the bonuses do outweigh the lesser parts, but the feeling mostly is that the film could have surpassed anything previously and is instead satisfied with being just scary.
Genuinely scary at points
Although the plot of ‘Paranormal Activity 2’ may be mostly intriguing and interesting enough, the complete absence of music and the deliberate attempt to not appear as an actual movie formula, but instead as something new and different causes the film to be clever and well thought through. Technically, ‘Paranormal Activity 2’ is extremely unique and yes at points genuinely scary.